swtor temple of sacrifice solo
Phase 2 (HK-47): Avoid HK’s Pseudorandom Violence frontal attack and move away from each other when you get Handful of Grenades. Mission View for [WEEKLY] Temple of Sacrifice, Category: Operation Heat Signature can and should be cleansed any time someone gets more than 1 stack. The basic structure of the fight is that the team alternates between attacking each of the three bosses (Sano Thrica, Deron Cadoruso, and Lord Kurse) individually. Standing outside the circle grants stacks of Exhaustion that reduce outgoing damage. Unknown Loot 1. This is denoted by a white circle extending around the inner area of the platform. Most actual leaping abilities will land you outside the Charged Barrier circle, while most teleport abilities have a fair chance of killing you. Underlurker raises the bar higher for DPS as the next boss and serves as the overall DPS check for the operation. DRAWING SWTOR - Vulkk's PROMO Video 02 (1440p) by Vulkk | May 11, 2014, 8:11:39 PM. HK's most dangerous ability is Handful of Grenades. In Hard Mode, most solid progression groups should be able to clear the first four bosses relatively quickly though Revan remains arguably the high water mark in terms of time required to clear due to how many mechanics need to be memorized and performed successfully. SWTOR Revanite Commanders Temple of Sacrifice Operation Guide. Revan will disappear shortly before that. Revan is the last boss of this operation and have a number of phases with three floors to fight on. The main mechanic involved is Unit 1's Emergency Shielding, which causes Unit 1 to add a shield every 60s (starting 30s into the fight). The Machine Core will apply a debuff called Essence Shear, reducing your maximum HP by 1% per stack. Adds HP (8m): 71k HP x3 Enrage 1. My preferred strategy depends on which boss is last going into burn phase. All 4 must be destroyed for Revan to appear. P.S. SWTOR 3 0 OPS Temple of Sacrifice 8HM SWORD SQUADRON UNIT Watchman Sentinel PoV More Star Wars: The Old Republic Videos. The Ravagers is pretty much a little side story. 1 Description 2 Missions 3 … The safe route is marked with arrows and does not require much jumping. Once an even more challenging fight, in 6.0 the Commanders are fairly easy so long as the team has a good strategy for managing adds in the burn phase (usually by having some DPS "tank" adds during burn phase). Hk-47’s primary attack on the tanks is an ability called Shiv. Devastation Strategy - Everyone should run to 0.0m distance from Underlurker to pass the mechanic, otherwise doing as much DPS as possible. That’s a droid. A player must click on a bomb to pick it up and run under Unit 1 to apply the bomb and break the shield. Temple of Sacrifice Solo or Ops I am at a pretty big loss as to what to do here. Casted every 30s and deals moderate raidwide damage. Saber Overcharge is a bit like Overload from inquisitor. I found the one for the ravagers but cant find this one. Full run of Temple of Sacrifice, the newest SWTOR Shadow of Revan Operation in Patch 3.0. Do not stand in purple, face Revan away from the group, knock any floating lightsabers off the edge, etc. The Ravagers is the first operation of the Shadow of Revan expansion. The primary mechanic involves the circle surrounding Malaphar. Health (8m): 3.76 mil (3763580) 2. Only storymode guide is currently available. Otherwise he is less notable/dangerous to the group than Deron (due to the Heat Signature debuff) or Sano (due to the shield making the team group up and vulnerable to add AoE / conal attacks). 1x Random Massassi gear (192, no set bonus) 3. Kurse only has one notable ability in Soaring Smash that has a large purple AoE that deals damage after a short cast (it is reflectable). This force you to run away from each other for the Handful of Grenades. In phase 3, Revan will summon 3 Force Aberrations that will roam the platform. Therefore the main strategy usually consists of the bomb runner timing it so they pick up a bomb early and run to Unit 1 a few seconds after each shield goes up. Move Huge Grenade away from group. While you won’t see Revan, he will continue to cast Heave and Unstable Abbrations on the side. Huge Grenade targets a random non-tank player every 30s. Each door spawns a type of add unique to that boss, two of which have highly dangerous AoE/conal abilities. Any players inside it gain stacks of Savagery (red debuff) around once every 5 seconds or so. Outlaws have a very dangerous conal called Saturation Fire that has a MUCH LONGER RANGE than its conal telegraph. The ops leader needs to balance the time remaining until another shield with Unit 1's health. Hey folks! Or do you need to beat the walker on Yavin first before you get this mission?. Tried: Resetting and recompleting ToS. The tanking is very straightforward and mostly involves dodging various colored circles. Deron has a random aggro table and cannot be held by a tank outside the 6s taunt debuff duration. Revan: 3.6 mil (3599810) 2. Step out of Red Circles. SWTOR Malaphar the Savage Temple of Sacrifice Operation Guide. Face HK-47 away from the raid so his Pseudorandom Violence attacks do not clip any raid members. Revan uses most of the same abilities as the first floor, with a few notable exceptions. Revanite Commanders are the fourth boss encounter in Temple of Sacrifice and involve three separate bosses in the fight. 1x Unassembled Resurrected Legs (192) 2. :p. HK-47 also appeared in SWG. Avoid the Force Aberrations around the platform. Jump to: navigation, search. HK have a raidwide damage ability called Handful of Grenades on a 20s cooldown. Break Revan’s Resonance channel and be prepared to face Revan with the following mechanics. Although I’m sure there are others who would disagree with me. Stuns and knockbacks are effective and should be used consistently to manage adds, as their regular attacks are not dangerous but the AoE / conal attacks can deal very high damage to a team that is grouped up together. Players must stand inside the shield to damage HK. Providing guides and walkthroughs for your favorite games! The cooldown on Force Aberration is 73 seconds so these last quite a while. He also jumps around the room periodically (usually with weird rubber-banding that makes life miserable for melee DPS). When you see Revan casts Force Wield, he will summon his two swords Blade of Alek and Blade of Revan. The DPS strategy for this fight depends on the strategy for running bombs to deal with Emergency Shielding on Unit 1 (see below). Here we have the only video guide you need for Temple of Sacrifice. Tanks can swap at this point to cleanse stacks if desired. Why can’t they just repair it ? Step 1: acquiring gear. 2x Exonium (crafting mat) 4. So with two waves of each boss, this leads to SIX solo Commander phases and makes the sixth Commander phase predictable. This operation has five bosses, ending with Coratanni. CD – Cooldown 2. He spams Tracer Missile on everyone to apply a Heat Signature debuff to every affected player, then uses Guided Missile Volley to deal damage to everyone based on their number of stacks of Heat Signature. He is fairly easy in Story Mode and for most groups should be the second easiest after Malaphar, especially for 8m groups. That said, the usual strategy is to keep DPS on Unit 1 until around 10-15% health, swap to Unit 2 and burn to 5-10%, then coordinate the timing to kill Unit 1 first (after dropping shields again) then kill Unit 2. The final burn phase involves destroying the Machine Core floating inside the giant energy beam in the middle of the platform. That’s what HK stands for. Remnants of Hope was founded on June 7, 2009, and have remain dedicated to Star Wars: The Old Republic ever since. Teams with good-to-great DPS should find this fight quite easy in Story Mode, while teams with average-to-poor DPS may struggle greatly. If your healers and tanks are decent and you want shit to die faster you can actually solo tank walkers as well. Once each boss has been fought twice (and has around one third health remaining), the team must fight all three at once to end the fight. Mission View for [WEEKLY] Temple of Sacrifice, Category: Operation. Unit 2 tanking. In phase 4 Revan will also summon these but they are called Unstable Aberration instead. Big doors, can't miss it. In 5.x and now 6.x boss health has been toned down to shorten the burn phase, which makes it a fun but very manageable fight where DPS is not typically an issue but coordination becomes very important. In this phase you will get both Swords and Force Aberrations to chase players around. Revan will despawn after 1:20 of fighting. Have some DPS start at the entrance and work clockwise and others start at the other end. Currently only storymode guide is available. 2021 MMO Guides, Walkthroughs and News. I have "kinda" completed the solo quests a couple times but just reset before completing them all. Depending on the time remaining, either (1) run a bomb early and kill Unit 1 first; or (2) kill Unit 2 and then run a bomb. Any surviving adds should be killed by Ranged DPS during this phase. Fire Emblem Heroes Fire Emblem Warriors Pocket Mortys Star Wars: The Old Republic. Finally, at 75% HK will deploy an Invulnerability Field. If the tank gets too many stacks of Savagery, a tank swap is needed to let the tank get out of the circle to cleanse their stacks. In a greatly simplified fashion, the overall structure is as follows: Revan is very straightforward on the first floor. A player can only have stacks of either Savagery or Exhaustion and too many stacks of Savagery can cause deaths due to the increase in incoming damage. The tank needs to aim this conal towards the rock pillars around the room, causing the tank to be knocked into them instead of being knocked off the platform. Machine Focus: 80k x4 (79288) 4. Equip new gear as you acquire it, and keep going until every slot has a lvl186 piece of gear. The fight includes three floors each with separate mechanics. There are just a couple of key mechanics to follow, though the fight can feel overwhelming to explain or learn since it is fairly long. Revan should be turned away to avoid cleaving the raid. MMO guide writer and blogger. Unstable Aberrations are much shorter in duration than the Force Aberrations you faced in Phase 3. The constant Consuming Essence AoE from the Machine Core hits for very little but it will be impossible to heal through as your maximum HP drops closer to zero. Hard Mode players will have many, many mechanics to learn. These Aberrations are purple circles that occupy almost the entire width of the platform, leaving a very small space to get past them. Malaphar targets a random player with Spear Toss periodically (usually after adds spawn). One or two may overlap into the Charged Barrier white circle, so anyone standing in one should reposition. As noted, Unit 2 is untauntable. Gear Recommendation 1. Lurkerling Strategy - Pre-assign DPS to kill adds. This makes the Handful of Grenades very dangerous due to the group proximity to each other. I was lead to believe that this was automatic for TOS, ie you didn’t need to pick it up from a mission counter? Try to get behind the same rocks if possible so healers can efficiently AoE heal everyone. Ground Burst Missile puts red circles on the ground every 8-10s. If Deron is being killed first, I usually ask a melee DPS to taunt Sano until the aggro drop, then have the Sano tank hold Sano until its his turn. HK will show up with a nasty frontal and raidwide grenades that forces your raid to spread out. These shields can stack. Some tanks prefer to keep him moving, while others mostly tank him in place. Temple of Sacrifice (the story) starts with you doing the Rishi storyline, once you do that and Yavin you get the story mission for ToS by selecting the group option near the end of the story chain. They can be exceptionally difficult if the team lets them gang up on healers, so having some DPS deal with them is very helpful. We have been able to maintain a positive image and reputation that has established itself over the course of our existence. The adds that spawn from Sano's door are Outlaw Revanites. Sano has an Energy Reflection Field that reflects 25% of your damage if you are not inside the shield. Note that as soon as that boss is pushed to 35% or the timer expires, the group will immediately move into burn phase. Players must stand inside that circle to damage the Core. He also will hit the target with aggro with Disrespectful Kick, which applies a threat debuff making it very difficult to hold aggro until it wears off. It was released with Patch 3.0.0 2 December 2014. Deron Cadoruso appeared as one of the bosses in "Temple of Sacrifice" in the video game Star Wars: The Old Republic, in the 2014 expansion Star Wars: The Old Republic: Shadow of Revan. It can also hugely help to have the tank position Underlurker on top of or next to adds so DoT spread and splash damage can help continue DPS'ing Underlurker. The shields can only be removed with bombs located in the back right of the area (just right of the large shield door). Unit 1 tanking. They should be killed outside of burn phase but can be largely ignored during burn phase. Story Mode players will mostly contend with spreading out to HK-47's grenade attacks on the first floor and successfully platforming up to the second floor. You need to kill all 4 of them for Revan to show up for phase 3.They have 80k HP each for a total of 320k HP. These blades should be kited to the edge of the platform and players can use knockbacks to knock them off the edge. We did not notice a significant damage increase on storymode since the stacks were kept low due to our raid group’s high DPS. Thanks for the clarification. Once Revan reaches 9%, he teleports away and the group enters the burn phase. Required fields are marked *. Both Impale and Saber Overcharge are frontal attacks so tanks need to face Revan away from the raid and take care to not place their backs next to an edge. Fortunately in storymode you can knock these blades off the edge and don’t have to worry about them. Lastly, at around 75% HP HK-47 will deploy his Invulnerability Field that prevents all damage from outside. Mandalorians are less dangerous than Outlaws as their AoE Death From Above ability has a much more accurate graphic. He is extremely easy in Story Mode and is quite easy in Hard Mode as well. The player who gets it should move to the front (against the shield door) or the back (into the open grass) so no one else takes damage. Sentinel Combat and Watchman PoV. Unknown Loot 1. Revan will periodically cast Force Wield, which summons the Blade of Alek and Blade of Revan. You also need to avoid his Impale attack with a long knock back. Collapse Strategy - Dodge red circles. These two swords will chase two random players in the raid. It’s also a bit easier than ToS, which allows you to get some 192 set bonus gear. You can get knocked off the edge with this so make sure you don’t position yourself near an edge. Once you finish most of the story on Yavin you can choose to either kill Revan in the solomode or do it in the operation, that is the only one time quest avalible. Currently playing and covering SWTOR, GW2, and TSW. You will need to avoid them in those phases. Don’t know if it’s because the shield absorbs monumental amount of damage or it just goes away after a while, but we downed him and there was no enrage. Healers are not affected by Exhaustion in Story Mode so should stand outside the circle to avoid taking extra damage from Savagery. Star Wars the Old Republic (SWTOR), Guild Wars 2 (GW2) and Elder Scrolls Online (ESO) are currently covered. There will also be two swords chasing players around that can be knocked off. Underlurker Strategy - Maximize burn time on Underlurker and try to use big hitters cooldowns for these short phases. Any attempts to leap to it will also cause you to get knocked back. On the third floor, Revan is casting an ability called Resonance. 15s CD. From Star Wars: The Old Republic Wiki Jump to: navigation , search This category is for articles and categories related to the operation Temple of Sacrifice on the moon Yavin 4 . » Star Wars: The Old Republic » Temple of Sacrifice Solo or Ops; Thread: ... Join Date Jun 2010 Posts 769. [youtube=https://www.youtube.com/watch?v=7Wbxi5N-NWg&w=448&h=252&hd=1]. The basic overview of the fight is that Unit 1 and Unit 2 must be killed within 30s of each other to avoid an enrage wipe. You must melee this core as attacks greater than 5m are reflected, Shiv attacks and the associated Perforated Vitals debuff on the tanks. The only difference is that he summons Unstable Aberrations instead of Force Aberrations. Downtime (~30s): All 3 bosses are out of the arena. ... OPERATION: Temple of Sacrifice. The strategy to this phase is to tank Revan around the room to avoid purple circles. Machine Core: 1.62 mil (1620072) Enrage 1. HK was in some comics too, I’m pretty sure. HK-47 also have a nasty telegraphed frontal called Pseudorandom Violence so tanks will need to face him away from the raid. Temple of Sacrifice (ToS) is the ninth operation in SWTOR, which was added in game update 3.0 along with Ravagers. Trivia. The overall mechanics for Underlurker involve a 50s cycle of mechanics that repeat up to 5 times prior to the enrage. Unit 1 also targets the tank with Rapid Fire frequently, which places blue circles under the tank's feet that deal very high damage. Has anybody been able to find the one time story mission for the temple of sacrifice? Overall, the key to success in the burn phase is getting the first boss down. If several players will be revived at this point, a healer should stay behind to heal them up as they run to the portal. Phase 1 (0-1:30): You will fight Revan in the lower floor, there are AoE damages from his Heave attack and cleave attacks such as Impale and Saber Overcharge to avoid (Impale has a huge knockback). Revan disappears at 9% HP and you need to destroy the Machine Core in the middle for the final phase. Phase 1 is the start of the fight until 1:30 into the fight. This is a DPS race to kill the Machine core before you gain 100 stacks of the debuff that reduce your HP by max of 1% per stack. Released on June 16, 2015, the video depicts the story of Arcann and Thexan, twin heirs of Valkorion, Emperor of the Eternal Empire. Both swords from phase 1 and abberations from phase 3 will show up in this phase for you to avoid. Like in phase 1, you can knock the Blades off the edge. Malaphar does AoE damage via Hammer Smash approximately every 5 seconds. When Revan reaches 28% health, he will disappear and begin the transition phase to the third floor. As such, this fight should feel fairly easy and then will feel much more chaotic and challenging at the end. Sword Squadron is a big step up in difficulty from Malaphar and to many groups will be the toughest boss in Temple of Sacrifice in Story Mode. Random Commander (~30s): One of Kurse / Deron / Sano will jump down and engage the team. If it's Sano or Deron, I have the DPS keep on that boss and kill him first since they have no downtime to swap targets or reposition. You need to be aware of the following mechanics when dealing with HK-47. Mix of 186/192 gear from storymode ops is ideal Health 1. HK-47 is the droid version of Kephess, they both really never die. I can't decide if I should complete it via OPS or Solo. The tank should face Unit 1 to the left (away from the middle) as Unit 1 will use Mega Blast (conal attack). The team can only break these shields with bombs that have to be manually run over to Unit 1. At the end of his resonance channel there’s a knockback so make sure you got some space behind your back. Definitely run Ravagers first. Repeat #1 and #2 SIX times: After the team has fought a specific Commander twice and reduced them to around 35-36% health, they will not jump back down until the burn phase. Avoid them, Revan’s channeled ability that can absorb a certain amount of damage before breaking, Soft Enrage/DPS race. Long Range cleave with a clear telegraph on a 20s cooldown. 4 Elite Commendations After Revan disappers around 64%, there will be a short pause then HK-47 will jump down. SWG was considered canon, at least for the most part. 4 Elite Commendations Blades can be knocked off in hard mode too…. Gear Recommendation 1. Well, the Ravagers story kinda fits into the whole Rishi theme. Damage Revan as normal and stay away from the Force Aberrations when they are summoned. These deal moderate AoE damage if not avoided and go out frequently. He has a knockback called Impale that has a long narrow red conal. However, there is a potential tank swap mechanic here as well since HK applies a stacking debuff called Perforated Vitals. Floor 1: Fight Revan to 64%, Fight HK-47 to 9%, Floor 2: Destroy 4 Machine Foci, Fight Revan to 28%, Teleport up to Floor 3 (free Revive for downed players), Floor 3: Break Revan's shield, Fight Revan to 9%, Destroy Machine Core. Star Wars™: The Old Republic, ... Search youtube for "Ravagers (or Temple of Sacrifice) Healing/tanking/dps guide". Sano's main attacks consist of a ranged attack and a conal attack. Once Sano is killed and a tank is freed up, the free tank can take over add duty while DPS burn the remaining bosses. So are the ToS and Ravagers operations new storylines? Team should DPS down adds and be on the lookout for AoE / conal telegraphs and move out of them asap. Sword Squadron represents a significant step up in difficulty with challenging positioning and coordination checks for players due to many AoE attacks and the timing of running grenades, as well as notable challenges for tanks and healers. These adds also continue spawning through the fight, including the individual boss phases and especially the final burn phase. Deron wore red Mandalorian armor that was similar to armor worn by Canderous Ordo during his time as Mandalore. After you took the portal at end of phase 3, you will get ported to the third floor where Revan will channel a 120s long ability called Resonance. There are 5 datapads in the Temple of Sacrifice operation, one hidden before each of the five bosses granting codex entries detailing the dark history of Yavin V. Bring Revan down to 9% and he will disappear to trigger the next phase. Hardmode guide will be added at a later date. Revan also has an AoE attack called Heave that has no effect on strategy but deals damage.
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